Assyria
up:: Civilization V
- Winning Strategy: Domination βοΈ+ Culture πΌ or Science π¬
graph TD
a(Worker technology)-->b(Contruction: Composite Bowmen)
a-->c(Mathematics: Siege Towers)
- continue on war
- beeline military teach
Social policies
Culture | Science |
---|---|
Honour | Honour |
Aesthetics | Commerce |
Exploration | Rationalism |
Ideology
Culture: Autocracy | Science: Order |
---|---|
Futurism, Mobilisation, Fortified Borders | Double Agents, Hero of people, Young Dion |
Nationalism, Police State | Workerβs faculties, Five-year-plan |
Cult of personality | Spaceflight Pioneers |
Religion God of craftsmen, Messenger β¬οΈ Tithe, Church property β¬οΈ Pagodas, Religious Community β¬οΈ Religious texts, Itinerant Preachers