2-2-2 method
A method to get unstuck on sideprojects. By Jordi Bruin
- two hours: First Protoype – Possible?
- something that gets the job done as fast as possible
- If you can’t do it in two hours, don’t do it.
- two days: Ready to share with friends – Usable?
- two weeks: Ready for launch – Releasable?
If your idea never makes it past Stage one, that’s fine. You learned stuff and can reuse the code for other projects.
Videos
Part 1: Part 1 – Prototype Part 2: Fixing low hanging fruit in the initial prototype with the 2-2-2 method (part 2) Talk: Shipping Side Projects in 2-2-2 Easy Steps - iOS Conf SG 2023
Takeaways
- copy lots of sample code
- It’s fine if you don’t understand what it does in the prototyping phase
- Save snippets to use later
- always name things similarly, so that it ports across apps
- for every app, he just makes a waiting list google form
- He hosts it on GumRoad, and gets the email addresses there
- ImpressKit for press kit assets
Design
- go to dribble, type in category
- for each design - three things he likes, three things he doesn’t like